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We started LeadFamly because we noticed that our clients were struggling to keep up with the changing buying behaviors of their customers. It simply became harder and harder to cut through the noise and to be seen and considered by their target groups.
Prior to LeadFamly, we had experience as a highly skilled web agency. We saw time and again that when we built custom gamification campaigns, our clients got attention. Even better, they managed to engage deeply with their audiences. The only problem was: these effective campaigns were super expensive to build from scratch.
So we thought, “what if we could build a tool that enabled any company to build and run marketing gamification campaigns independent of an agency or other support?”
We believe this technology is a key element in our customers’ pursuit of deeper and more meaningful interactions with their target audiences.